Inhalt: 10 Steckwursteinsätze, unbegrenzt haltbar (10, 11, 12, 14, 15, 17, 19, 22, 24 mm) 1 heißverklebter Servelatsaitling, Herkunftsland unklar 4 pilante. Start · aktuell · papiere · vereinbarungen · seminare · kontakt. Sie sind hier: Startseite => Fun. Haben Sie Fragen zum Thema? Brauchen Sie Unterstützung? REB hat diesen Pin entdeckt. Entdecke (und sammle) deine eigenen Pins bei Pinterest.
Männergeschenk: "Wurstkoffer"Wurstkoffer. Wurstkoffer. (auf Bild klicken zum Vergrößern). Eintrag versenden Karte versenden Felder mit einem * müssen ausgefüllt werden. Inhalt: 10 Steckwursteinsätze, unbegrenzt haltbar (10, 11, 12, 14, 15, 17, 19, 22, 24 mm) 1 heißverklebter Servelatsaitling, Herkunftsland unklar 4 pilante. REB hat diesen Pin entdeckt. Entdecke (und sammle) deine eigenen Pins bei Pinterest.
Briefcase full of blues? Not this one — just the opposite in fact because inside this serious-looking aluminum case is a 6ft long go-kart track, two cars and a pair of wheel-shaped controllers.
This autobahn-to-go comes from Pro-Idee of Germany, who are now officially forgiven for the Wurstkoffer. Suddenly you whip out your snazzy aluminum briefcase, fling open the lid and… the miniature locomotive inside begins chugging around a landscaped track!
Working a crappy job and taking your work home with you? Althamer is an artist and sculptor known for his thoughtful yet disturbing self portraits, one of which features himself inside a tiny still-life of a room fitted into a small suitcase.
Make friends and influence people with the handy dandy state-of-the-art air sampling kit in a case! Just think of it: crack open this baby on a street corner and go through the air sampling procedure — oh yeah, folks are gonna notice.
For some odd reason, portable record players were quite popular in the decades prior to the introduction of the CD and the Walkman.
Ever bought an abandoned, unopened suitcase at an auction? A young lady vacationing in Norfolk, England experienced the thrill of discovery while attending an auction at Burnham Market.
She ended up with a battered leather suitcase once belonging to a certain Colonel Hallet. What could the mysterious Colonel have secreted inside the equally mysterious satchel?
However, I realize that this is a bigger challenge for the code to find larger flats on the map. The mortars are another subject. A mortar launcher and a few sandbags somewhere in the wilderness I find quite unrealistic.
I once played around with the Map Builder, but unfortunately I am too unimaginative. For the motor pools I would know a small improvement possibility.
This would make absolute sense and give the motor pools additional gameplay functionality. So, and to make not only demands, but also to contribute something small: My mates and I were a bit annoyed by other players mostly strangers , who like to sit down in Ifrits or Marids and shoot everything until the rest of the troop has nothing more to do.
That took some of the fun away from us. So we wrote a small script which minimizes the ammo of vehicles but also turrets as soon as a player occupies them.
We are bloody beginners when it comes to Arma Scripting, but it works as intended. And I could imagine that it would be easy for NeoArmageddon to embed it into the mission and perhaps give players the ability to set the amount of reduction per mission parameter.
The next thing I wanted to look at is to implement a functionality to punish players who shoot at the Evac helicopters or even kill the pilots to fly themselves.
At least as a first step only punishment. However, it would be perfect if there was a non-violent possibility that players could fly the helicopters themselves.
NeoArmageddon: maybe you can give some tips on how to do this. Tagged with: coop release escape. Is there any guide for porting pilgrimage to other maps?
Tagged with: infantry vehicles mods singleplayer dynamic full map. Had another playthrough. Unfortunately, your hand placed boats doesn't work.
There is no "load body into boat" appearing in the scroll menu. I just could "move body into your current vehicle" after entering the boat.
You wot, mate? Found the body on that island south east. Got there with the boat. Although he was close to the coast, he couldn't be transferred directly into the boat.
And due to the fact that there are no streets on that island, no single car spawned there. Only chance to save him from that island is to get there with a Strider or Marid i guess.
Cool, but it's still required through mission. Yeah you can enter those houses now natively. Thx for the new Cherno Version guys.
Just one question. Is it still included for mission related reasons? Wurstkoffer started following Pilgrimage - Ported November 4, I rarely post on forums and i think a lot of people are like me.